Lords' Alliance

The Lords’ Alliance is a coalition of rulers from cities and towns across Tellus (primarily in the North), who collectively agree that some solidarity is needed to keep evil at bay. The rulers of Solarion, Greyhawk, and other free cities in the region dominate the Alliance, and every lord in the Alliance works for the fate and fortune of his or her own settlement above all others. The agents of the Alliance include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty, and are trained in observation, stealth, innuendo, and combat. Backed by the wealthy and the privileged, they carry quality equipment (often disguised to appear common), and spellcasters tend to have a large number of scrolls with communication spells.

MEMBER TRAITS

In order to seek out and destroy threats to their homelands, agents of the Lords’ Alliance must be highly trained at what they do. Few can compare to their skills in the field. They fight for the glory and the security of their people and for the lords who rule over them, and they do so with pride. However, the Lords’ Alliance can only survive if its members “play nice” with one another, which requires a certain measure of diplomacy. Rogue agents within the Lords’ Alliance are rare, but defections have been known to occur.

BELIEFS

  • If civilization is to survive, all must unite against the dark forces that threaten it.
  • Glory comes from protecting one’s home and honoring its leaders.
  • The best defense is a strong offense.

GOALS

To ensure the safety and prosperity of the cities and other settlements of Tellus by forming a strong coalition against the forces that threaten all, eliminate such threats by any means necessary whenever and wherever they arise, and be champions of the people.

INSIGNIA

A signet ring, worn on the wearer’s main hand, with the five pointed crown of the Lords’ Alliance engraved on the palm side of the ring. The symbol on the outward face of the ring is often the sigil of the wearer’s House (if a noble), liege lord, or patron deity.

RANKS

Rank Renown Other Requirements Benefit
Cloak 1 None Participate in Faction Activities and Earn Renown
Redknife 3 None Secret Missions and Apprentice to a Mentor
Stingblade 10 5th Level, 1 Secret Mission Faction Downtime Activity
Warduke 25 11th Level, 3 Secret Missions Become a Mentor
Lioncrown 50 17th Level, 10 Secret Missions Become Faction Leader

NOTABLE MEMBERS

Return to People of Tellus

Lords' Alliance

Chronicles of Tellus HecklerusPrime