Chronicles of Tellus
Stellar devas, or starkin, appear much like tall, overly thin, faintly luminescent human. They can shift to a bright, twinkling point of light like a star in the night sky. Some say stellar devas are quite like the stars — cold and distant.
Their lithe, supple forms mask a surprising strength and fortitude. They generally seem to be beautiful humans of palest complexion with white, black, or even silver hair and eyes that seem to reflect fields of star-speckled space. In their star form, stellar devas appear as a roughly human-sized point of light twinkling through every color of the spectrum.
Stellar devas speak Celestial, Infernal, Draconic and Vrill.
Stellar devas are adept at and enjoy melee combat. Each carries a +2 sunblade and a crystalline rod used to channel bolts of positive energy. These swords as well as the Emprix’s mace loose all magical abilities in the hands of other beings, becoming non-magical masterworks.
Light Ray (Ex): A stellar deva’s light rays (usable only in its star form) have a range of 30 ft.
Spell-like Abilities: At will – aid, continual flame, detect evil, light, remove disease and remove fear; 3/day – see invisibility, and cure light wounds; 1/day – holy aura. These abilities are as the spells cast by a 10th-level sorcerer (save DC 14+spell level).
Emotion (Su): While in star form, a stellar deva can shine in such a way as to cause emotion as cast by a 12th-level sorcerer, 10 feet, Will negates DC 15.
Focusing Rods: Stellar devas can focus positive energy through magical crystal rods, stunning living beings and causing potentially monstrous damage to evil beings and the undead. The beam can be fired once per round to a distance of 60 feet.
Stun (Ex): Any non-evil living being struck by the rod’s focused beam must succeed at a Fortitude save (DC 15) or be stunned for 1d6 rounds.
Positive Energy Bolt (Ex): The beam deals 2d10 damage in positive energy to any evil or undead creature it strikes. Stellar devas may choose to simply stun evil living beings (Fortitude save DC 15) but the beam always damages the undead.
Celestial Qualities: Protective aura, tongues, fire resistance 20, electricity, cold, acid, and petrification immunity, +4 save against poison, lowlight vision, darkvision 60 ft. (as all outsiders have)
Alternate Form: A stellar deva can shift between its human and star forms as a standard action. In human form, it cannot fly or use its light rays, but it can make use of it positive energy rod and spell-like abilities, and make physical attacks. In star form, it can fly and use it light rays and spell-like abilities, but not its rod or other melee attacks.
A stellar deva stays in one form until it chooses to assume a new one. A change in form cannot be dispelled, nor does the celestial revert to any particular form when killed. A true seeing spell, however, reveals both forms simultaneously.